Battletech bv list g. A light mech has a low BV but if it charges against a heavy mech it could cause a lot of damage due to long distance charge and heavy falling. Although not so much from the approach of "what is the right BV for a star" as from the approach of "what is the right BV for an IS vs. This might be more of a question than an errata at this point. e. Nov 27, 2024 · At 1358 BV, only slightly more than the 1G, you upgrade to an XL engine and 6/9/0 movement speed, get double heat sinks, and upgrade to an ERPPC as a main gun. BV is for balancing casual games, you know the games Battletech was designed to play. If he has one high-end Assault 'Mech, and you have four low-end mediums or even lights, he'll end up getting roughly double his normal BV for piloting increases, making an already iffy fight into a slaughter. For example, you have a heavy clan mech that is very fast. Also, playing for an objective can help to speed up games. 1 Description; 2 Weapons and Equipment; 3 Variants; 4 Design Quirks; 5 The more units you have, the more BV your opponent gets for free based on your ratios of units. If you wish to follow the cannon route, certain factions like certain units and certain units are used by all factions. info/http: And if you do Battletech right, the match will be unique with memorable moments - that's typically the take-away. Tonnage 50 Battle Value 1,191 Cost 4,293,500 Rules Level Introductory Technology Inner Sphere Unit Type BattleMech Unit Role Missile Boat Date Introduced 2799 55 votes, 64 comments. 0". This may impact your BV calculations and you should keep it in mind. Javelin JVN-10F BV 835 L Scorpion SCP-1N BV 1019 M Kintaro KTO-18 BV 1187 M Jagermech JM6-S BV 901 H =3942-----Draconis Combine 4000 BV (3060) Kabuto KBO-7A BV 524 Jenner JR7-D BV 875 Whitworth WTH-1 BV 982 Hatamoto-Chi BV 1607 = 3988 12 remaining-----4000 BV Thorn THE-S BV 510 Jenner JR7-D BV 875 Flat cost meaning no pilot skill modifiers of any mech? For a 30 BV guided arrow ton, it's 30 BV if the mech is 4 gunnery or 2? I had been paying a 1. IS games I play are in 5000-6000 BV territory, but that doesn't seem like enough meat on the bone to provide the Clan side with an interesting force and an adequate amount of May 2, 2024 · Hansen’s Rough Riders Hatchetman. 5W. It is on the lower right of the page when you select a Mech. METHOD 2 - BV is added to units with TAG A the force has 2 tons of Arrow IV Homing missiles you add 60BV (2x30) to each unit which has TAG. There is also a short survey that you can fill out to help prioritize potential features for the force builder. 0 is mostly fine and you can find most canon 'mechs in the Master Unit List and fan-made applications that let you create 'mechs and automatically calculates their BV. We often play with expensive modern tech though, so you might want to reduce that if you plan to stick to older tech. If you're looking for BVs, there's a free download on Battlecorps: Master unit list:Battle Values « 10 votes, 14 comments. Those . You are basically paying 70 extra BV compared to a standard Harasser to go from 10/15 to 12/18, which is a pretty good deal. Is the WHM-6D’s BV higher or lower than the MAD-6D? Is the Kopis a heavy or assault battle armor suit. same as I have had MW in veteran clusters end up with 4/2- which gets annoying on something short ranged. Having a high BV mech vs 2 low VB mechs where total BV is the same does not account for tactical positioning. When the game was brand new and only introtech existed this was all well and good, if a bit flawed. The Executioner A is 4,108 and the Mongrol A would be 2,681 BV when using regular Clan pilots. This led to me converting a Viking to clan tech LRMs. Doesn't cover custom units but there's generally something close enough, especially in Alpha Strike, that you can substitute in. When building a force based on a given battle value, players can input a range of battle values to find units within that range. : Cannot have a 3000 BV unit with a 500 BV unit in the same force), this exacerbates the problem of Force Mod and BV even more by forcing users to carry only a certain class of pilot, or else risk facing a heavier class of unit as an OpFor. It offers Find and compare thousands of units for BattleTech games and campaigns using various parameters, such as name, BV, role, era, and more. Welcome to the BattleTech Master Unit List. The BattleTech rulebooks state you can balance however you want, be it tonnage, C-Bills, BV or whatever. In this timeframe, Stealth Armor starts to become available, and 'mechs that have this gear are associated with higher-quality CCAF units (and rarely used outside the Capellan Confederation). On the FM, they cost 324 each, and that's without the TC tax. S. Same movement. Unfortunately, I've found out many combinations result in numbers slightly over the desired limit (for 3025 era, I prepare forces for 4000, 4500 and 5000 BV). Weapons are the bread-and-butter of the war-torn world of Battletech. That means the 3000 BV force would again be wiped out, and the 4000 BV force would expect to lose about 1950 BV in the fight. Add 5 percent of the total BV of all units in a C3 network to each of the units linked by each network. 53. " I'm not really sure what this means. 3039 is basically the current 'base' year used instead of 3025, so you can consider the two to have mostly identical tech bases. 68. When searching for a unit ('Mech, combat vehicles, support vehicle, infantry, aerospace, naval, etc. So perhaps what is in the MUL was just a typo? So I noticed the other month the table my group had been using for Adjusted Battle Value (mech's BV multiplied by an value based on gunnery/pilot skill of pilot) didn't match with the results of SSW. C variants are IS 'Mechs retrofitted by Clans with Clan tech's high standards. 0) 2,024: Contents. Magnify it again. Battletech isn't really played competitively, and the BV system does a decent enough job balancing that just about everything is good enough to be viable. In order to get just faction-exclusive units, you need to go to the Units tab and search by a specific faction and availability era German novelist and part time Battletech writer. Player Random Initiative. Recommend using bidding rules. The only difference is, for some reason, the medium laser is now a flamer. Mar 23, 2011 · BattleTech: Master Unit List Battle Values - Is the WHM-6D’s BV higher or lower than the MAD-6D? Is the Kopis a heavy or assault battle armor suit. Note: The hero pilot cards are cards that are in the Legendary Force Pack, and other insanely good pilots, Samantha Cleese is another who comes to mind. On the one hand in MegaMek test runs, even with a full bomb load, they tend to win about 50/50 in slugging matches with equivalent BV mechs. The more terms you enter, the smaller the list of matching units will be. The original balance mechanism was tonnage. Each re-imagined miniature retains the core of each ‘Mech’s identity grounded in the original artist expression and lore we all love, carefully updated with modern aesthetics. I've always like using tonnage myself but in a campaign I can see using C-Bills as a starting point and making the players buy there upgrades and repairs, it would open up a whole new game rather than saying. Special Pilot Abilities are an optional ruleset, introduced in A Time of War and formalized in MechWarrior Card Packs. Jan 1, 2025 · BV (1. BV 2. 9) which indicates the "base game" mechs for campaign scoring and the SDLF mechs with engine double heat sinks for pure awesomeness. Meanwhile, quirk that provides better or worse TNs could be treated like a pilot Gunnery skill modifier. Each person draws up one side with matched BV (remember to account for 3/4 pilots) and then each player bids for the right to play as the Clans. Battletech is great for learning BV is pretty accurate, but for game balance purposes +/-10% is usually acceptable. 8x base BV. For list building there is pen and paper, the fan program megamek for classic battletech, and the masterunitlist (MUL) site for both classic battletech and alpha strike. But I want to mix it up, so for my next game I'd like to take a powerful assault like a Clanbuster King Crab or Nightstar with Gunnery 3. Assuming you are limited to four mechs. Sep 15, 2023 · BV 1 . A quirk that reduces heat could be treated as part of the heat sink total. Clan game" Most of the IS vs. It allows you to add up to 100 different 'Mechs for each of two forces, each with its own gunnery and piloting skill, then calculates and displays the total, corrected BV of each side. Alpha Strike is a larger unit size skirmish game. 56K subscribers in the battletech community. Rating: B-Harasser (Heavy Ferro) The BV vaule was soo low, he was able to take four of them against me for the points to roughly match (It was about 400 points in my favour) I scoffed at his ridiculous choices, because I would be able to fall atleast one mech per turn quarantined, and two mechs if I was lucky. Combined with BV, it is also common to have a unit count requirement in place to prevent spamming low-BV units like conventional infantry or light hovercraft. It sounds like a huge amount of BV, but i can't find a good way to allow for clan mechs against inner sphere, either. The Great Gooncode of BattleTech. BV is a rough equivalent to Points in 40k, being a resource that measures how “Good” a given mech is compared to another. A 95t Gladiator (Executioner) A has BV of 3112, a 45t Grendel (Mongrol) A has BV of 2031. Interestingly, if you go for a zellbrigen game of duels between matched opponents, then the exponent is exactly 1, and the superior force would expect to lose 3000 BV instead. If the BV of the ammo exceeds the weapon BV, reduce the ammo BV to equal the unmodified weapon BV. net Total Warfare Force Builder. 1 BATTLE VALUE TABLES 3. 2 for a 3 man squad, 1. This force builder for BattleTech is a work-in-progress. The last half dozen games I had is playing 15k BV scale games, and I manage to get a game of 12k BV going tomorrow. Mar 16, 2023 · The sorts of mech this force wants are generally anything below 1600-ish BV that has heavy armor, preferably at least 25 in the center torso, ideally more, with a secondary concern being a good combination of long range and short range damage. ) Looks like C3 Boosted equipment was first written about in TactOps, which came out after Total War and TechManual, thus they didn't differentiate the systems on p314 of TechManual where it would have been helpful. But if you know you are likely to see other heavy/assault lances then this is a good list. BV is the second or third attempt at balancing Battletech matches, depending on how you count such things, and is itself on its third revision. The only real concern I have is the lack of mobility. I have been working on a full list of mechs (since the online spreadsheet has not been updated for 1. I try to build my lance in a fluffy way, each with a different paintjob, so this is bit annoying. Do I want to keep my friends? Like do I want to drop 11 arrow 4s in one turn and for the next 6 or so in a 15000 bv game while staying under the 8 unit limit. So, for example, we agree to 4 mechs at 8k BV, which leaves you probably around 2k BV to give to pilot skills unless you're running a pure Assault lance. For faster games use better pilots and forced withdrawal rules. 58K subscribers in the battletech community. Info on the MUL is the most current, and if your sheet and the MUL don't agree, the MUL takes precedence. You are also overlooking this is not the early 90s. So yeah, you got the right idea, use the datasheet you got and the BV from MUL for the corresponding model. For IS tech that usually works out to 4-6 thousand BV. I use to have a number spreadsheets with every unit (current to that time), including BV and all stats (engine type, weapons, armor allocation etc. Nov 6, 2024 · The only other weapons are a pair of light PPCs, which do have range but they just aren’t doing much damage. zip : 6. 10k BV Remember, early/Pre Clan Invasion mechs and tech :) "Lore accurate" mechs (MasterList to Faction with additional research into what would be reasonably available) No custom mechs Limited (if any) LosTech No Duplicates Skill is 4/5 on most, but can up the skill on a few if BV allows No more than two lances BattleTech is a science-fiction “space opera”: a factional, militarized universe set in the thirty-first century, a future where humanity has spread to the stars and spawned titanic interstellar empires, each nation controlling hundreds of worlds across a region of space stretching a thousand light years and beyond. xls". Range is one of the most important factors in choosing the weapons to outfit your mech with. Lower BV keeps the games decent-length Mar 11, 2024 · Your BattleTech News Round-Up For December, 2024 BV (2. This differs from the table used by SSW. Same armor. Enter a comma delimited list of player names (or other names) and this tool will produce a randomized list useful for Relatively cheap support: Bulldog LRM, LRM Carrier (learn IDF, these things are targets, and kinda overrated), Prowler (very BV efficient machine), Hetzer LRM (EXTREMELY BV efficient, but wheeled). Any theme that I might want to try. 96 KB Add 5 percent of the total BV of all units in a C3 network to each of the units linked by each network. Find out the tonnage, era, faction and BV of each unit in the Jihad and Early Dark Age. 4 multiplier, so that's some saved BV. As for pre-3039, that's kind of tricky. If a player chooses to use Semi Guided LRMs, C3 Networks, or any other equipment which effects BV, they have to calculate the BV cost for the equipment manually and add it to the MUL BV total. As Battle Armor perform significantly better when grouped into larger formations there is an additional multiplier added to their BV based on how many are in the squad of 10% per trooper after the first (1. Didn't really know whereas to ask, but since I caught this while doing BV checks, I figured I'd ask here. mtf files do not store the cost or BV, but rather MegaMek calculates both based on the version's programming logic. Having said that, 7500 BV is a pretty generous budget for an Inner Sphere lance. LRMs and clan LRMS. e. Catapult c5 Longbow 8v Kitfox v Urbanmech AIV Huitzilopochtli, (AAA) Demolisher AIV 2 Regulator AIV Would love to drop more. My calculations and MML calculate it to be 31. A fast game. Pick the BV, pick the unit count, start with your favorite mechs or a new combo you want to try, then evenly split the remaining BV to fill out the remaining unit count. In secret Hanse Davion and Katrina Steiner sign the FedCom Accords, a secret pact to join the Federated Suns and Lyran Commonwealth. Game will be divided up into 2 sides with each player brings 5k BV including pilot skills. Intro: A range of years representing the year a unit was introduced. Usually reserved for second-line Mechwarriors. You can apply the alternative Pilot BV multiplier. If you want something a little faster/larger, go for Alpha Strike. An upgraded BV formula was presented in BattleTech Master Rules, and that version was also used in the FanPro reprint of Maximum Mar 23, 2011 · Download a free PDF of all units with Battle Values for the BattleTech game. masterunitlist. standard BA. had Clan MW from elite units get the 5 or 6 result on the roll and be 0/1, sucks for BV balancing a fight . 5k BV is the smaller size, and 10k BV is the larger size. My PDF TechManual has that 0/0 pilot at 3. 04 KB: 1,482: 3025 mech list: 3055_mech_differences. Example – Thunderbolt (C) S – Game warpingly powerful. The 5W is a weird one. Sep 18, 2019 · High/lo rolls do happen . 0, notably when a mech's OBV is much higher than its DBV (like in glass cannons). It's best to For me? Total bv. The beauty of Battletech is there is no one great force. It moves along at a pretty great clip, 12/18, and carries 2 SRM-6s with enough ammo to split between Infernos and standard SRMs. Dec 14, 2024 · MUL Online Database []. If you are min maxing your forces you should maybe go play something else. In order to ensure opposing forces are equivalently balanced, the developers came up with a formula to compute a number called Battle Value. The different pilot combinations all give multipliers to the base BV, which is defaulted at a 4/5 skill. ) there should be a (+) button to the right of each entry that will add that unit to your Alpha Strike force building list. For the mul click on the drop down menu and click on force, from there click on which game you want to build a list for. I've been playing around with the idea of using aerospace in a ground support role in Battletech games but I'm on the fence on if they are overpowered or not under the current ruleset in Total Warfare. BT is more simulation. To ferret out hidden enemy forces, the Stormcrow I configuration mounts an active probe in the head. That made me think about the difference in BV between I. 4-6 Mechs vs 4-6 Mechs makes for a game that requires a reasonable amount of time. Liberty’s Rating: C-QF. If you notice a bug or have feedback, feel free to open an issue here. Variants of vehicles are listed in parentheses after the name of the vehicle; specific Clan names of ’Mechs appear in Welcome to the BattleTechMaster Unit List: Battle Values (ver-sion 1. So BV is only one parameter for a match not sure if you have other restrictions besides Era. 1,794 BV is cheap compared to any other Sagittaire, but it’s just too slow for the weapon load – a load that can be carried on a fully armored 5/8 60 tonner for almost 400 BV less, and that would actually be able to get in range to use the VSPs. The base FM chassis is 273 BV, and ER MLs have a base BV of 108 BV each. Dec 6, 2024 · Description and Summary []. Goblin Medium Tank BV (2. Welcome to the BattleTech Master Unit List. Since even before Total Warfare was first published, it has been our goal to provide BattleTech fans with a comprehensive list of game units and their corresponding Battle Value. > In other words, how many BV is a Veteran (3/4) pilot worth vs a Green pilot (4/5)? "Pilots" don't cost a direct value BV, if you put a 0/0 pilot in a 20 ton light mech with 1 attack per turn they will be worth considerably less than on a 100 ton that can Alpha with 12+ guns Thus pilots modify the value of the unit they pilot To find units, start by entering your search terms. A major part is the ability to use the BV Skills Multiplier Table to adjust the unit appropriately. Dec 31, 2023 · For clarity, is the authors intention that, when using force point creation the actual BV of clan and inner sphere forces is roughly balanced, but when using BV point creation the clan side is intended to get a massive BV advantage, by giving the free skill upgrade in missions and always producing a clan list that is ~30% more BV? Aug 23, 2024 · A – Excellent for the price, cramming a huge amount of value into a low BV cost or simply having completely overwhelming firepower and armor. What the heck is a Garm? The Master Unit List: Battle Values is the first installment in the long-awaited Master Unit List BattleTech game aids. 0) = 1,731; BV (2. 05. The original BV formula was released in 1997 in Maximum Tech and has been tweaked a number of times since. The best force can be taken down by the weakest force by poor straegy or luck. The common method for balancing games is BV, or Battle Value. If you un-check that box you’ll be able to search for almost any unit ever mentioned anywhere in BattleTech. Excessive Ammunition: To prevent excessive ammo from distorting the Battle Value, the BV added for ammunition cannot exceed the unmodified BV of the weapon itself. My suggestion: you're playing a 6k BV game; That's a Lance, what mechs do do you like? You like the Dola, great, sneaky fast assassin mech, put one in. If one mech attacks from the front and another from the rear the high BV mech may be done. . I take the same approach with my pet factions, but i want to get the best i can out of my "weaker" force and seeing as i'm new all i can do is make assumptions until told otherwise. This is one of the better “New Toy” advanced tech mechs of the early 3050s, and is pretty good at bullying bug mechs and slow Clan lights like the Adder or Kit Fox. Say I have the following lance. I like this one, it is a nice, dependable little light mech. The 'mech creator closely follows the Classic BattleTech Tech Manual's steps in creating a BattleMech, whether it be a Biped or Quad. nce BA squads are uniform, you can get the BV of a 5-man squad by multiplying a 4-man squad by From Sarna "BV 2 The formula underwent a substantial revision in TechManual (2007), leading fans to dub the revised system "BV 2. Maintaining pilot skills over time isn't a thing outside of ongoing campaigns. Subnote, I believe that it is stored in the cache that megamek creates, but that is not plain text and I do not have the tools to confirm that on the computer I am at right now Calculating BV is VERY HARD. 0). I developed a spreadsheet to maintain a list of your units and help you quickly develop rosters from them. 3 Sprint Scout Vtols (1 Tag Each) (82 BV Each) Victor-9B (2 Tons Precision Ammo) Saladin-Armored (1 Ton Precision Ammo) Demolisher (3 Tons Precision Ammo) Total BV from SG Ammo = 23*6 + 17 = 155 BV Add 155 BV to Every TAG (3 Tags), this is done Before Skills upgrades so you will pay more BV for advanced crew. 6,000-8,000 for a lance of assault mechs or heavy/medium with combined arms vehicles, infantry, artillery, etc. 5 SPA points per player, and can pick any SPA to be assigned to any mech. 0) 555 4/6 All things BattleTech, including the tabletop We then do a BV calculation based on the 'Mech, and Gunnery and Piloting skill and use that limit to determine the BV value of the hunting lance. I don't believe SSW accounts for the TSM, doubling the damage of the sword and thus doubling the BV. #megamek #strategy #battletech Lance BV == [total BV of individual units] x [z] (Solaris Skunkwerks backs up the math using a C3i network. We played 2v2 10k BV a side and played about 5 turns in 4,hours. It was again tweaked for the reprint of TechManual where the multiplier table for pilot skill was changed. Since even before Total Warfare was first published, it has been our goal to provide BattleTech fans with a compre-hensive list of game units and their corresponding Battle Value. Are you a mad man with 12 hours and wish to fight a company vs a binary of clan mechs to simulate the Dropzones on Tyuakkyid? You can do that with classic Battletech, should you? Probably not. Nov 3, 2022 · Once you want to start playing games that are not dictated by the starting scenarios and the mechs in the box, the best way to balance games is using Battle Value, or BV. Corrections? Thanks in advance. For Inner Sphere, I've found usually a mix of a 3025 heavy + medium or newer medium+ medium tend to work the best. There's an official resource called the Master Unit List (MUL) which allows you to search through various tech, Battletech eras and unit types and provides a points value based on many construction parameters. ) I still have some of them, and they were dated 2005 (gulp!) and had names like "ISMasterMechs. xls" and "ClanMaster Vehicles. 5,000-6,000 for a lance of medium/heavy mechs. Reply reply WeirdSlime Force Builder. When you first bring up the Search The Master Unit List Screen, underneath the “Name or Model:” field, you’ll see a “Only Units with BV” auto checked. They would help with opinion making. I also always paid 5% per c3 mech including their pilot BV modification, so that's 2 questions answered for the price of 1! New to Battletech Alpha Strike? Not sure where to go for list building? Tune in today as I discuss the Master Unit List! http://www. Similar BV forces you to seize the strengths of your mechs and compensate its weaknesses. Look at Master Unit List, it has a chart of the base BV cost and the modified pilot cost. Not only did it free up a lot of tonnage, but the BV difference is less then a squad of I. Or they may provide (nearly) everything, if they're running a scenario or ongoing campaign. You need to adjust their BV appropriately. They are intended to increase the depth of gameplay, providing rules for otherwise unsupported abilities mentioned in game fiction. My group usually plays 6,000 BV for normal games, and 15,000 for large ones. For Clan Tech, especially if using 3/4 or better pilots BV can easily double. Dec 23, 2023 · Coming in at 509 BV, the speed variant is pretty solid. Any ideas? The list is actually longer, but there's a general list of a few. If you're starting off, I'd say 4-5k for slightly quicker games, then up to 6k once you are more comfortable. Will basically always make it’s BV back, unless you get hit with an unlucky headshot or other one shot. And if you do Battletech right, the match will be unique with memorable moments - that's typically the take-away. My group plays 6,000 BV for inner sphere and 13,000 BV for clan (3/4 pilots standard) If someone is slightly over or under we adjust pilot skills to get as close as possible and go from there. Unlike masc/supercharger, jump jets can be used every turn, and jump jets on certian maps are UNDERVALUED instead of over valued. On 04 June 2011 the MUL Online Database went online, providing a searchable database for users including a force builder. Of course there are only 4 mech classes so how are mechs assigned? BattleTech BV and technology will play a role in what color is assigned but it would be helpful is more information was shared so we can run a Grinder with friends. Jun 27, 2024 · That said, if you want to play granular, slow, and small-scale, play Classic Battletech. You could have a 10k BV limit, but that's either a lot of reasonably skilled Succession Wars units or a substantial number of ridiculously skilled ones. Always best to have scenarios to play, more fun, over completely balanced games that are just a competition to see who rolls better. 0) = 2,061; Alternate Configuration I A pair of LRM-15 launchers provide long range firepower while each arm carries an ER large laser and ER medium laser. Each side will get 1. Peri’s infantry man has been here. The following table shows the effective and max ranges of each of the weapon types (Measured in 30 meter tile increments). Same heat sinks. Primary ----- Unit Tons BV G/P Adj BV Wolverine WVR-6M 55 1,291 3/4 1,704 Archer ARC-7C 70 2,408 3/4 3,179 Marauder MAD-5S 75 1,799 3/4 2,375 Annihilator C 100 2,520 3/4 3,326 TOTAL: 10,584 Secondary ----- Unit Tons BV G/P Adj BV Piranha 2 20 853 3/4 1,126 Commando IIC 25 978 3/4 1,291 Grendel (Mongrel) C 45 1,465 3/4 1,934 Mad Dog (Vulture) DD 60 1,970 3/4 2,600 Mad Cat (Timber Wolf) Prime 75 By using rules such as the BV spread between units (i. It Battletech BV calculator Your BV: Caliculated: I've had people who kept in the 40k list building mindset (pick a strength: magnify it. Keep in mind that BV assumes pilots that are 4/5, but a regular Clan pilot is 3/4. HPG Station - German Battletech News "if they didn't want to be stomped to death by a psychotic gang of battlemechs, they shouldn't have fallen down" - Liam's Ghost pre-clan invasion: 4,000 BV clan invasion - Jihad: 5,000 BV post-Jihad: 6,000 BV reason being, later-era mechs get deadlier weapons than early ones, so earlier games with higher BV values tend to be slugfests that go on for 3+ hours. There is no standard value; in many cases it isn't helpful. It offers MUL info overrides all others. Many games are just one-offs with everyone running standard pilots, or adjusting skills to meet BV limits, or playing with agreed conventions such as having one pilot per lance/star as one level better. . All things BattleTech, including the tabletop games, miniatures, fiction and… I think most people do something between 5,000 and 10,000 BV for games. If you are playing your very first game or two, playing 2 mechs each for 2000-3000 BV is the way I like to introduce people. 0) = 2,319; Alternate Configuration J We play small games of classic Battletech (Usually under 3000 or 2500 BV). BV (2. Masc should be valued at every other turn, aka half the increase you pay for. Battletech Tools. Everyone seems to have their own depending on playgroup, era, and vibe. 4 units, 4k BV, 4/5 pilots, 240 tons, late-succession wars only (3020-3049), is more likely to produce a balanced match than a setup limited only by BV. At least this makes it cost 653 BV but like… why though? Liberty’s Rating: D. With this product you will have a complete list of all units that curren This is what I recommend: 2,000-4,000 for a lance (four) of light mechs. Gray shows sub-optimal range There are no list building rules, because list/army building isn't much of a thing in BattleTech. Is the WHM-6D's BV higher or lower than the MAD-6D? Is the Kopis a heavy or assault battle armor suit. 0. SSW calculates the sword BV to be 15. Jan 12, 2023 · All BV costs must be calculated using Master Unit List, including the price of skill increases. I've had people who kept in the 40k list building mindset (pick a strength: magnify it. You match BV with Inner Sphere but you do not want to use its speed because you want to use its armor and firepower only. Credit: Jack Hunter. If playing later eras or Clans, more BV is good to be able to field a lance-sized force. For instance, a Mad Cat is 2737 BV. Warhammer) or click the Randomize button and a list of units will be displayed. It really depends. There are 6 classes of mechs for the Grinder, from purple to blue then green, to yellow, orange then red. For clarity, here is my list of suggestions again. There are four basic categories, each with its own, distinct traits and features. See full list on sarna. Generally, more constraints on more factors (unit count, BV, era, skills, tonnage) will produce more balanced matches at the expense of variation. The strengths of this force is that, BV for BV, slow, heavily armored mechs are insanely efficient. I went for slower designs to prioritize armor and firepower on the small map and tried to keep the BV down, although a few more capable reach designs are in the 1500 BV range because you can free up some BV with cheaper designs like the UrbanMech IIC (which is a fantastic choice for your scenario). Total Warfare I think has the multiplier chart labeled, but MUL is the definitive answer to BV calculations. Hey guys, 3rd and final match for this tournament, hope you enjoy! Remember to like, share, and subscribe. This product is the first Battle Value list for units using the Total Warfare and BattleMech Manual rules set. I do not know a thing about a conversion to Alpha-Strike, but for BV calculation, if you have an unexplained sizable discrepancy for a unit with MASC in respect to what it should be by the TechManual, it is probably caused by the change of the offensive movement factor calculation. The biggest problem in Clan vs IS BV balanced is Inner Sphere players not expecting to lose mechs or vehs trying to kill Clan mechs when a Clan mech has equivalent value to 2-3 IS mechs. This product is the first Battle Value list for units using the Total Warfare rules set. 0 The following tables include all FASA and FanPro-published battle armor, vehicles, ProtoMechs and BattleMechs. Name Size Downloads Description; 3025_mech_list. I'm used to balancing forces by tonnage and only recently moved to BV. generally i would say 4-5k for introtech, 5-7k for post helm memory core IS vs IS (more if you are moving into ilclan stuff), 6. Its initial scope (version 1. The classic Atlas AS7-D is 100 tons of slow, ponderous, inevitable death. You can grab it here. See unit data, illustrations, variants, and product info for each unit. This also requires you to be able to work with more force composition than you might ordinarily be used to. Tonnage 30 Battle Value 723 Cost 2,205,320 Rules Level Introductory Technology Inner Sphere Unit Type BattleMech Unit Role Missile Boat Date Introduced 2787 Don't worry about making the most optimal list. Not a weapon BV calculator, I've just posted a Battle Value Balancer Excel spreadsheet on my seb site, that you can download for free. if you go in through the faction tab, it also includes the Inner Sphere General list. In the early 31st century the Grey Death Legion discovers the Helm memory core and kickstarts the rediscovery of many lost technologies. There has never been a tournament system for Battletech (and there never should be). Expensive, heavy support: Sturmfeuer, Rhino, Brutus (the PPC variant is relatively low BV and nasty as hell). I might do 9k BV and it'd be 4 IS mechs versus 3 Clans. You could have a 2500 BV limit, but that only works with Succession War era equipment and forget about anything Clan beyond battle armor. 5 for a 6 man squad). Variants of vehicles are listed in parentheses after the name of the vehicle; specific Clan names of ’Mechs appear in I play mostly Civil War or Jihad-era games, I find about 2k per mech is a good BV - 3k per mech if someone is bringing Clans. So it's just a fast simple game of Direct Battle, primary 'Mech vs 'Mech (although combat vehicles will be thrown into the mix if my reinforcements could be delivered in time). Please don't think of this game as building army lists. When a ’Mech carries several weapons of the same model, total the unmodified BV for BV: The battle value system provides a numerical rating that represents the capabilities and survivability of every BattleTech unit. It costs 695 BV and carries 2 ER medium lasers, a TAG, and a C3i system. The BV would be used to balance the forces while the unit restrictions would be to keep the BattleTech universe flavour (IS in lances of 4 'Mechs and Clans in stars of 5). The important thing to get about Battletech is that there is no standard format, and classic is not super balanced for tournament play. The actual BV and how it figures into the total would have to depend on the individual quirk though. A SPA can only be used once by each side and the pilot with that SPA does not have to be revealed until the SPA is used. 5-10k for anything involving clans, depending on how many You can also use the Master Unit List which includes a force builder for both Alpha Strike (in points) and standard BattleTech (in BV), with the option of setting different pilot skills. Build up a unit for your own Battletech games! Enter a unit name to find (e. 3 for a 4 man squad, 1,4 for a 5 man squad, and 1. You can apply the geometric mean BV calculations (under game options); this is very handy with balancing out some of the edge cases of BV 2. Mauler MAL-2R Unfortunately, the BV for this between my calculations, SSW, and MML all match at 1,586. In other words, BV forces you to make the best use of your mech. There is a lot of luck in battletech that can see 5000 BV knocked out with a single lucky roll, so BV is more of just "guidelines". Even with BV Clans vs IS are still a little unbalanced. 5-10k for anything involving clans, depending on how many I've been told that when using C-Bills rather than BV a whole diffrent number of mechs get picked and when using Tonnage vs BV the same holds true. You will go in range from something like Warhammer C(Which has some Clantech with the weaponry), Warhammer C 2(more Clantech weaponry), to Warhammer C 3(EVERY part of the Warhammer replaced with Clan tech, including armor, structure, engine, DHS, integral CASE yes. They will have a list of requirements and restrictions to build from, typically total units, unit types, expected skill levels/compensation method, and/or technology on top of BV. You can also look the Mech up on the Master Unit List and it has a handy chart that you can cross-reference to find the Piloting/Gunnery BV you need. Battle Value (BV), the successor to CV, is a more refined system that takes more factors into account. All things BattleTech, including the tabletop games, miniatures, fiction and… Jan 1, 2025 · At 723 BV this could certainly be a worse weirdo Panther. Dec 6, 2024 · What is a ForcePack? Our high-quality, affordable, ready-to-play plastic miniatures ForcePacks are the heart and soul of Battletech. Blue Flame BLF-40 (1,195 BV) Kintaro KTO-21 (1,295 BV) White Flame WHF-3C (1,826 BV) Legacy LGC-01 (1,967 BV) Total BV is 6,283 without being networked. Dec 20, 2011 · Finally, and my absolute favorite, all units can now be found in the MUL. C+. They should probably have a BV cost like C3 does; on missions where it is useful increase the bv by 20%, otherwise it doesnt cost anything. BattleValue 2, Alpha Strike Stats, and C-Bill cost are all matching up with standard BattleTech designs; Currently most introductory and standard equipment are available to Inner Sphere designs. This is a QA. The chart I'd been using was from pg 314 of the Classic Battletech TechManual (FPR35103P, dated 2007). If you want to go to 3/4 just look at the gunnery 3 and follow it to Piloting 4 (3613 BV, almost 900 point difference in one mech) so if you were playing the game with all clan pilots running 3/4 skill and weren't paying the appropriate BV, the IS pilots were facing a nasty uphill battle. If we want to do flavored games with specific eras or factions we might deviate but that's our starting point for pickup games. Pretty much just pick any mechs that you like. Looking at an lrm 20 there is a 39 point difference with a few more per ton of ammo. With all of this being said, the best way to make a fair, fun army list for a new player to play against, or for you to bring to a pick up game with a new opponent or group, is to just pick a range of your favorite mechs, at a range of tonnages, and pick less good variants of them. The Rifleman IIC 6 is listed as having a BV of 2,251, which matches the unit pre-loaded in SSW. 1) is limited to units with existing record sheets, thought to essentially be an online version of the previously published Master Unit List: Battle Value document. I have now accepted BV over tonnage. My DTF TechManual has this table having a 0/0 pilot at 2. Frequently described as "Aiden Pryde The 58 is the theoretical BV for a single Elemental deployed alone. ) try and pick this game up: they all left. METHOD 1 - BV is added to units carrying Guided Munitions You add 30 BV to the cost of each Catapult as they are carrying 1 ton of Arrow IV Homing ammo for a total cost increase to the force of 60 BV. My calculation has the BV at 2,220, which matches the unit pre-loaded in MML. 1 for a 2 man squad, 1. Being willing to accommodate both under the same rules and BV quantity makes me dread lots of heavy IS mecha with ace pilots, and I fear no IS light mechs will ever see play, since these rules (more than reasonably) cap the total amount of units :-( Jun 29, 2023 · For 665 BV this is a generically good Locust, having a decently good up front punch with the RL-10s and decent skirmishing ability with the ER mediums.
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